godot-bridge
DSH↔Godot 引擎运行时控制桥:通过游戏内置 TCP 交互服务器启动并操控运行中的 Godot 4.x——16 个工具(约 130 条运行时命令、场景/UI 检查、GDScript eval、输入模拟、截图、headless 静态操作、项目编辑、导出、脚本编译检查、引擎路径设置),替代 godot-mcp。
DSH↔Godot engine runtime bridge: launch and drive a running Godot 4.x game through its in-game TCP interaction server — 16 tools (runtime control via ~130 game commands, scene/UI inspection, GDScript eval, input simulation, screenshots, headless static ops, project editing, export, script validation, engine-path setup), replaces godot-mcp.
怎么安装
dsh plugin add godot-bridge npx -y godot-bridge 简介
**English** | 中文 godot-bridge Native **DeepSeek Harness (DSH)** plugin that launches and drives a running **Godot 4.x** game through its in-game TCP interaction server — replacing the godot-mcp MCP server with first-class agent tools. No MCP protocol, no Python server, no editor addon. The game side is untouched: McpInteractionServer (the mcp_interaction_server.gd autoload) already listens on 127.0.0.1:9090 and speaks newline-delimited JSON — godot-bridge speaks the same protocol natively from inside the DSH host. Tools | Tool | Replaces (godot-mcp) | Purpose | | --- | --- | --- | | godot_run_…
推荐参考
信息
- 协议
- MIT
- 语言
- GDScript
- GitHub 星标
- 27
- 月下载
- 107
- 最近更新
- 2026-09-07
- 创建于
- 2026-08-14
基础安全检查
- 检查结果
- 无
- 收录来源
- curated:awesome-dsh-plugin.com, curated:awesome-dsh-plugin/awesome-dsh-plugin
- 主题标签
- agent-tools, ai-agent, automation, deepseek-harness, dsh, dsh-plugin, game-development, godot, godot-engine, godot-plugin, mcp